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Jacques Nyemb Discusses Not So Super.

June 13, 2016 • By


What is Not So Super?

It’s the story of Daniel an average guy. He goes to work,  eats bad Chinese food… and sometimes wakes up with a random, terribly inconvenient, super powers.

Where did the inspiration for Not So Super come from?

At the time I wrote the story, I was freelancing and expecting my first child. Many of my friends were constantly telling me how much they hated their jobs. Those conversations reminded me of the job I left behind. I kept hearing the same theme; People not deriving any fulfilment in their jobs.

But as a freelancer, I was unlocking so many things about myself. I learned I can take some pretty nice photography, that I could write some decent stories and that I still had abilities even though my past job didn’t provide me the platform to discover them.

Also as a new father I never wanted to have any regrets. I wanted to be an example to my child, that it’s possible to pursue a dream while still being there for their friends and loved ones.

The idea kept growing and I wanted to write a story that was a commentary on that. That we all have powers within us, but it’s up to us to hone them and then decide whether or not we deem them “Super.”


The lead character in Not So Super (Dan) works as a computer technician for a faceless, cold corporation. Although he tries to make the most of his job, he still feels like an outsider. As an Technical professional yourself, can you relate to Dan?

Being a technical person and creative in a non-technical/creative organization makes for a lot of those “outsider” moments. In some ways Dan is a snapshot of me at various stages in my career.

Dan also suffers from bad dreams. Are the bad dreams a correlation to something bigger in the series?

Those dreams are VERY important and will get clearer 🙂

What was it like working with illustrator Joe Hunter and letterer Frank Cvetkovic?

It’s a surreal experience. Joe Hunter is the first artist I worked with, on the first professional comic I made. I learned a lot working with him and was constantly floored by him bringing new life to my script. Same with Frank. I’m a graphic designer by trade, so bad type annoys me. Frank being a professional letterer, made everything look top notch. They are true professionals and I enjoy working with them.


What is the future of Not So Super?

Fans of the story will be treated to a full one shot book that will explain everything. I’m nearly done with the script and will be getting it edited in the next few months. Fans of the comic are in for a whirlwind of emotions.

Comics, Not So Super, Smorgasbord Squad, This Bites

Creator Spotlight: Jacques Nyemb.

April 18, 2016 • By

NOT SO SUPERSmorgasbord_Squad_Crowntaker_StudiosThis_Bites_Crowntaker_Studios


Where did your love for comic books and the arts come from?

As a child, everyone noticed how much I loved drawing, reading and cartoons. It was so much of my personality that my dad’s friends got me comic books to read. I was so hooked that everyone who knew me got me comics. It didn’t matter what kind either.

What was the moment that you decided that you wanted to create comic books?

My brother and I made comics when we were kids. They were mainly rip-off Batman stories, with us using our imaginary fortunes to fight crimes. The sense of freedom we had in being transported into the worlds we created, was something amazing.

That dream never died. Everything I’ve done pretty much involved me telling a story in some fashion. It took me trying to write a novel to realize what I wrote would make a great comic book. So I switched gears to do just that.


Excerpt From Smorgasbord Squad.

You have three comics that are digitally released through Crowntaker Studios (Not So Super, This Bites, and Smorgasbord Squad) which are all-ages books. What was your desire to create all-ages comics?

At the time I decided to make all-age comics, publishers were focusing solely on the adult crowd. The comics at that time seemed to be edgy and out of the reach for children or people who missed light hearted fun stories. Being a father now and taking my oldest child to a convention recently, sparked the passion again of welcoming a new generation of comic fans. A group that wants to see themselves as well as share the joy sprinkled within the stories.

You have many role in creating comics, serving as creator, writer, editor, and as a publisher. What are the challenges that you face while creating comics?


Being mostly a one man team is draining. On top of that finding money to get project completed is no small task either. But I’ve learned to organize my time to meet my deadlines and budget my project to ensure I don’t break the bank (to much). While being there for my family. It’s an artful juggling of things.

Smorgasbord Squad is one of your most creative all-ages endeavors. What inspired you to make this comic?

Like all of my projects, it starts with me thinking of outrageous scenarios. I felt like there weren’t enough comics with food costumed heroes. When I started thinking about that, memories of the warm fuzzies I felt as a kid, from the original animated Teenage Mutant Ninja Turtles, inspired me to make something ridiculous, yet plausible.

Who are some creators of all mediums that inspire you?

What really influenced me is looking at other independent comic creators who do this for the love of it. Some are actually making some income from it, but you can sense their commitment to creating quality comics. Folks like Afua Richardson, Justin Peterson, Anthony Piper, Ashley Woods and Fabian Rangel Jr come to mind instantly because they do just that. Their stories and comics are creating a loyal fan base. Which is something hard to do in the indie comic realm.


Excerpt from This Bites.

What’s your typical work routine?

I have a day job that has nothing to do with comics.  So I spend most of my nights and weekends writing stories, working with artists, planning and shipping books. During the day I check into a Facebook group I created called the Not So Super Lab, where I chat with other creators to learn about their processes. It’s a great way to not feel alone in the struggle of being independent creators.

What is one important thing that you’ve learned in life (creative or personal) and why is it important to you?

I’ve learned to take breaks and spend time with family. It’s really tempting to put the foot on the gas and work without stopping, but in doing that the quality of life suffers. And when you are a creative who wants to share the best of the world, it becomes difficult to do when one is jaded.


Excerpt from Not So Super.

Where can people who enjoy your work find you on the Internet?

I can be found on:




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